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''Atelier Iris 2: The Azoth of Destiny'', released in Japan as , is a role-playing video game developed by Japanese developer Gust for the PlayStation 2. The game is the sequel to ''Atelier Iris: Eternal Mana''. ==Gameplay== Although ''Atelier Iris 2''s combat system is an improvement from its predecessor's, out-of-battle gameplay is less complex and the alchemy and invention systems were merged. Battles are primarily turn-based. The game is unique in having two playable, switchable characters: Felt and Viese. Felt focuses on exploration and battle, and Viese on item creation and support. Only Viese can use alchemy, although Felt collects alchemical recipes. ''Atelier Iris 2'' has an item-customization and -creation scheme known as alchemy. By obtaining a recipe and the necessary ingredients, items can be synthesized for equipment or to progress in the game. Alchemy is divided into three categories: ''mana'' items, accessories and alchemy items. Each character is equipped with a weapon and can equip two accessories and two alchemy items. As the player progresses through the game they will obtain a large number of Mana elements, which can be used to synthesize ''mana'' items. Field play was simplified from the game's predecessor. Instead of possessing a number of tools to solve puzzles, each character has the ability to jump and absorb ''mana''. Japanese voice-overs can be enabled. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Atelier Iris 2: The Azoth of Destiny」の詳細全文を読む スポンサード リンク
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